分类:3D/动画
语言:简体中文
大小:未知
发布时间:06-07-13
Gnomon Character Modeling Techniques For Production: 3ds Max8.0最新完整角色模型技术和工具In this DVD, Ian shows you the tools and techniques he uses to quickly create a full character model in 3ds Max, leading you through the basic character production pipeline used at Blur Studio. He takes you through the process of building clean geometry using Max's built-in toolset as well as using the PolyBoost plugin. Ian shows how to easily enhance objects with ZBrush, and how to quickly find the form and detail of your character. From there he demonstrates how to bring the geometry back into Max to make it animation friendly by retopologizing. After the model is finished, Ian covers how to set up hair using Hair FX as well as how to set up lights, cameras and a simple rig using Biped to pose and render the character. Finally, using Adobe Photoshop®, Ian discusses how to present the character in a professional manner. This DVD is intended for artists with a basic under- standing of polygon modeling in Max, but is useful to anyone regardless of skill level or software. In this DVD Ian uses: Max, PolyBoost, ZBrush, BodyPaint and Photoshop®. Max Modeling tools Using PolyBoost Tools Poly by Poly Modeling Detailing in ZBRush Retopologizing Hi-res Objects Building Props Setting Up Lighting/Camera Rig Basic Brazil Techniques Hair FX Set up Basic BodyPaint and Material Editing Rigging for a Pose在该DVD里,Ian演示了有关在3ds Max中快速创建完整的角色模型的技术和工具,带领你在Blur Studio中的基本角色制作流程。他使用Max内建的工具和PolyBoost插件。他还使用ZBrush方便地增强对象,以及丰富角色的细节。建模结束后,Ian讲述了如何设置Hari FX的毛发以及灯光、摄影机等。该教程史Max的基本多边形建模,适用于该软件各种水平的用户。用到的软件:Max;PolyBoost;ZBrush;BodyPaint和Photoshop。内容包括:Max建模工具使用PolyBoost工具多边形建模ZBRsh细节创建 Props设置灯光和摄影机Brazil基本技术毛发设置基本BodyPaint和材质编辑Pose的Rigging章节:01:设置角色模版02:角色的基本灯光Rig/Bloking,103:角色的基本灯光Rig/Bloking,204:为对象丰富细节05:角色的细节,106:用Paint Over细化角色形状07:角色的细节,208:毛发,用HairFX设置风格09:用Biped来Rigging,110:用Biped来Rigging,211:最终渲染杀毒软件:卡巴斯基反病毒版本: Personal Pro 5.0.227病毒库:2006-8-22 共享条件:网通ADSL 2M .共享时间:24小时,保证20个下载完成共享服务器:DonkeyServer No1-2...