《3DMAX Mental Ray渲染教程》(Render with Mental Ray for 3DSMAX)
基本信息
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内容介绍
中文名: 3DMAX Mental Ray渲染教程(20101108更新)
英文名: Render with Mental Ray for 3DSMAX
资源格式: 光盘镜像
发行日期: 2009年
地区: 美国
对白语言: 英语
简介:
先发布的是Lynda.com今年(12/2/2009)新出品的 - 3ds Max 2010 Lighting and Rendering with mentalray教程。
3ds Max 2010 Lighting and Rendering with mental ray explores one of the most powerful toolsets for photorealistic 3D image visualization: the mental ray renderer in 3ds Max. Aaron F. Ross shows how to use mental ray's combination of materials, lighting, and rendering to achieve a variety of effects, from glossy surfaces to reflections and transparency. He provides an in-depth review of photometrics and the tools used to adjust lighting in 3ds Max, including brightness, intensity, and color temperature along with a wide variety of lighting scenarios. Aaron also devotes time to getting the most out of mental ray's powerful rendering engine and improving render efficiency. Exercise files are included with this course.
视频目录:
1. Concepts
2. Gamma Correction
3. Ray Tracing
4. Transparency
5. Materials
6. Photometrics and Exposure Control
7. Advanced Photometrics
8. Shadows
9. Final Gather
10. Sampling Quality
11. Exterior Daylight
12. Interior Daylight
13. Rendering Environment Backdrops in 3ds Max
14. Compositing Environment Backdrops in Photoshop
15. Ambient Occlusion in Arch & Design Materials
16. Scene-Wide Ambient Occlusion
17. Volume Lights
18. Lens Effects

091219更新
这是一个叫Jeff Patton的CGer讲的MR教程,不过网上看到的比较琐碎,我搜集的也不是很全。以后会慢慢补全。大家先看着吧。

091222更新
这个教程不知道是谁讲的,无声。主要讲MR的灯光,附带配套室内场景两个。
101015更新

3ds Max Mental ray实现建筑可视化教程(第二版)

Mental Ray从很早就整合进了3DSMAX,但是关于Mental Ray For 3DSMAX的教程一向不多,远不若Mental Ray For Maya,而且找起来还是比较费劲儿的。这个帖子是平常收集的一些Mental Ray For 3DSMAX的教程,目前有两个,以后会慢慢补充。
引用
先发布的是Lynda.com今年(12/2/2009)新出品的 - 3ds Max 2010 Lighting and Rendering with mentalray教程。
3ds Max 2010 Lighting and Rendering with mental ray explores one of the most powerful toolsets for photorealistic 3D image visualization: the mental ray renderer in 3ds Max. Aaron F. Ross shows how to use mental ray's combination of materials, lighting, and rendering to achieve a variety of effects, from glossy surfaces to reflections and transparency. He provides an in-depth review of photometrics and the tools used to adjust lighting in 3ds Max, including brightness, intensity, and color temperature along with a wide variety of lighting scenarios. Aaron also devotes time to getting the most out of mental ray's powerful rendering engine and improving render efficiency. Exercise files are included with this course.
视频目录:
1. Concepts
2. Gamma Correction
3. Ray Tracing
4. Transparency
5. Materials
6. Photometrics and Exposure Control
7. Advanced Photometrics
8. Shadows
9. Final Gather
10. Sampling Quality
11. Exterior Daylight
12. Interior Daylight
13. Rendering Environment Backdrops in 3ds Max
14. Compositing Environment Backdrops in Photoshop
15. Ambient Occlusion in Arch & Design Materials
16. Scene-Wide Ambient Occlusion
17. Volume Lights
18. Lens Effects

091219更新
这是一个叫Jeff Patton的CGer讲的MR教程,不过网上看到的比较琐碎,我搜集的也不是很全。以后会慢慢补全。大家先看着吧。

091222更新
这个教程不知道是谁讲的,无声。主要讲MR的灯光,附带配套室内场景两个。
101015更新

3ds Max Mental ray实现建筑可视化教程(第二版)

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